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Shubhankar Haldia

"I am Shubhankar Haldia" 

My Journey

I am a Level & Game Designer who believes that space itself can tell a story, that the layout of a room, the sightline through a corridor, or the silhouette of a horizon can shape how a player feels before a single word of dialogue is spoken.

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With a Bachelor's in Computer Science and Engineering from the Symbiosis Institute of Technology, Pune, and an MFA in Game Design and Development from the National Film and Television School (NFTS), UK, I bring together the analytical rigour of an engineer and the creative sensibility of an artist, designing spaces that guide, challenge, and immerse players.

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Across six games at NFTS, I have led environment design, lighting, camera rigging, and systems integration (FMOD, Dialogue System for Unity) on projects including Out of the Shadows, Silence Revenge, and Deal with Death, each demanding a different design language, from atmospheric horror to narrative drama.

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As the solo developer of Out of the Shadows (available on Steam), I designed and built every level end-to-end. I also co-developed Railway Chaiwala on Steam, a psychological thriller where environment and dialogue work together to build tension and propel the narrative forward.

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I am drawn to projects where level design serves the story: action that feels earned, worlds that reward exploration, and spaces that make players stop and look.

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